txt_file "Chars\TemplateCharacters\MinifigTemplate_standard"

//------------------------------------------------------------------------
// Character Specific Properties
//------------------------------------------------------------------------

moving_icon_start
	cameraOffset x 0.0 y -0.03 z 0.06
moving_icon_end

//------------------------------------------------------------------------
// Character Abilities
//------------------------------------------------------------------------
Ability "BladeExplosionAttack"
Ability "DefaultTargeting"
Ability "DangerSenseBlade"
Ability "CanUseVineCutLEGO"
Ability "Dash_Attack"
Ability "Twirl"
Ability "Wall_Jump"
Ability "High_Jump"
Ability "AtlasTrackingBlade"
Ability "Regeneration"
Ability "AtlasDodge"
Ability "Deflect"
ability "Type_Sword"
moving_icon_start
	cameraOffset x 0.005
moving_icon_end
Ability "CharInstToTextureSuppressIdle2"
Ability "CharacterCardCharHeightAbility" ( OffsetX = 0.0, OffsetY = 0.0, OffsetZ = 0.0, CharHeight = 0.39, ZoomMultiplier = 1.1 )
Ability "AddMaskWhenUnderWater"
Ability "AddMaskWhenUnderWater"
Ability "AdamWarlockTeleport"
Ability "TransformToMagikDemonFormRivals"

//------------------------------------------------------------------------
// Character Attributes
//------------------------------------------------------------------------
ability "ATTRIBUTE_TARGET"

//------------------------------------------------------------------------
// Player Items
//------------------------------------------------------------------------
clear_default_items
default_item "Magik_Human_Sword" always_got held

//------------------------------------------------------------------------
// Extra flags that should get turned into an ability at some point
//------------------------------------------------------------------------


//------------------------------------------------------------------------
// VFX
//------------------------------------------------------------------------

vfxlevel_override "VFX_BlackKnightDane"
vfxlevel_override "VFX_Odin" Extra_Slot1
vfxlevel_override "VFX_AdamWarlock" Extra_Slot2
